Click to toggle things in the room and uncover the story of the ghost. The more text you can see once the lights go out, the closer you are to an ending!

TW: subtle sexual trauma/violence implications, strong language (cursing), possible seizure trigger (text might flash) 

{ }

"In a certain sense, he had always been writing from the grave. As his body turns to ash — black ash, his words turn to sand — white sand." — Mark C. Taylor Williamstown (On Edmond Jabes, via The Book of Margins)

{ }

Piano music composed by AIVA (Artificial Intelligence Virtual Artist)

{ }

This is my first piece (imo) that actually feels like a game, and not just some weird poetic text thing! There are different endings (three of em) and  win-conditions (there's a happy ending, a not-so-happy ending, and a loopy one). 

{ }

made for Obscure Game Jam #1.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authornurbrun
GenreInteractive Fiction
Made withTwine
TagsGhosts, Horror, hyperlink, hypertext, obscuregamejam, obscurejam, scary, Text based, Twine

Development log

Leave a comment

Log in with itch.io to leave a comment.